Selections: 1. Combat Patrol (0-50 Total PL / 0-500 Points) [3CP]
Categories: Configuration
Categories: Configuration
Selections: 1. Eternal War
Categories: Configuration
Selections: Kabal of the Obsidian Rose: Flawless Workmanship
Categories: Configuration, Faction: Drukhari, Faction: <Kabal>
Abilities: Kabal of the Obsidian Rose: Flawless Workmanship
Abilities | Description | Ref |
---|---|---|
Kabal of the Obsidian Rose: Flawless Workmanship | Add 6" to the Range characteristics of all Assault, Rapid Fire and Heavy weapons (excluding Relics) models with this Obsession are equipped with. Each time a unit with this Obsession is selected to shoot or fight, you can re-roll one wound roll when making that unit's attacks. |
Selections: As Detachment (Kabal), Hatred Eternal, Overlord, Power sword, Splinter Pistol, The Armour of Misery, Warlord
Categories: Character, HQ, Infantry, Faction: Drukhari, Archon, Drukhari Warlord, Kabal of the Obsidian Rose Warlord, Faction: Kabal of the Obsidian Rose, Warlord
Rules: Blade Artists, Power From Pain
Abilities: Hatred Eternal, Overlord (Aura), Shadowfield, The Armour of Misery, Unit: Archon, Weapon: Power sword, Splinter Pistol
Abilities | Description | Ref |
---|---|---|
Hatred Eternal | Each time this WARLORD makes an attack, you can re-roll the hit roll and the wound roll. | |
Overlord (Aura) | While a friendly <KABAL> CORE or INCUBI unit is within 6" of this model, each time an attack is made by a model in that unit, re-roll a hit roll of 1. | |
Shadowfield | This model has a 2+ invulnerable save. This invulnerable saving throw can never be re-rolled. The first time this invulnerable saving throw is failed, until the end of the battle, this ability has no effect. | |
The Armour of Misery | - The bearer has a 3+ Save characteristic. - Each time a melee attack is made against the bearer, subtract 1 from that attack's hit roll. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Archon | 8" | 2+ | 2+ | 3 | 3 | 5 | 5 | 9 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Power sword | Melee | Melee | +1 | -3 | 1 | - | |
Splinter Pistol | 12" | Pistol 1 | 2 | 0 | 1 | Poisoned Weapon (4+) |
Selections: As Detachment (Kabal)
Categories: Infantry, Kabalite Warriors, Troops, Core, Faction: Drukhari, Faction: Kabal of the Obsidian Rose
Rules: Blade Artists, Objective Secured, Power From Pain
Selections: 7x Splinter Rifle
Unit: Kabalite Warrior, Weapon: Splinter Rifle
Selections: Shredder [5pts]
Weapon: Shredder
Selections: Splinter Cannon [10pts]
Weapon: Splinter Cannon
Selections: Agoniser [5pts], Splinter Rifle
Unit: Sybarite, Weapon: Agoniser, Splinter Rifle
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Kabalite Warrior | 7" | 3+ | 3+ | 3 | 3 | 1 | 2 | 7 | 4+ | |
Sybarite | 7" | 3+ | 3+ | 3 | 3 | 1 | 3 | 8 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Agoniser | Melee | Melee | User | -3 | 1 | Poisoned Weapon (4+) | |
Shredder | 18" | Assault D6 | 6 | -1 | 1 | Blast | |
Splinter Cannon | 36" | Heavy 3 | 3 | -1 | 2 | Poisoned Weapon (4+) | |
Splinter Rifle | 24" | Rapid Fire 1 | 2 | 0 | 1 | Poisoned Weapon (4+) |
Categories: Elites, Infantry, Incubi, Core, Blades For Hire, Faction: Drukhari
Rules: Blade Artists, Power From Pain
Abilities: Lethal Precision, Tormentors
Selections: 4x Klaive
Unit: Incubi, Weapon: Klaive
Selections: Demiklaives
Unit: Klaivex, Weapon: Demiklaives - Dual blades, Demiklaives - Single blade
Abilities | Description | Ref |
---|---|---|
Lethal Precision | While this unit contains a Klaivex, each time a melee attack is made by a model in this unit, an unmodified wound roll of 6 adds 1 to the Damage characteristic of that attack. | |
Tormentors | At the start of the Fight phase, select one enemy unit within Engagement Range of this unit and roll 2D6: if the result is greater than the enemy unit's Leadership characteristic, until the end of the phase, that unit is not eligible to fight until after all eligible units from your army have done so. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Incubi | 7" | 2+ | 3+ | 3 | 3 | 1 | 3 | 8 | 3+ | |
Klaivex | 7" | 2+ | 3+ | 3 | 3 | 2 | 4 | 9 | 3+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Demiklaives - Dual blades | Melee | Melee | +1 | -2 | 2 | Each time the bearer fights, if this weapon profile is selected, it makes 2 additional attacks with this weapon. | |
Demiklaives - Single blade | Melee | Melee | +2 | -3 | 2 | - | |
Klaive | Melee | Melee | +2 | -3 | 2 | - |
Selections: As Detachment (Kabal), Bladevanes, 3x Dark Lance
Categories: Heavy Support, Fly, Vehicle, Ravager, Faction: <Kabal>, Faction: Drukhari, Faction: Kabal of the Obsidian Rose
Rules: Blade Artists, Power From Pain
Abilities: Explodes, Hovering, Night Shield, Unit: 1. Ravager (6+ wounds remaining), 2. Ravager (3-5 wounds remaining), 3. Ravager (1-2 wounds remaining), Weapon: Bladevanes, Dark Lance
Abilities | Description | Ref |
---|---|---|
Explodes | When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. | |
Hovering | Distances are always measured to and from this model's hull. | |
Night Shield | This model has a 5+ invulnerable save against ranged weapons. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
1. Ravager (6+ wounds remaining) | 14" | 4+ | 3+ | 6 | 6 | 11 | 3 | 7 | 4+ | |
2. Ravager (3-5 wounds remaining) | 10" | 4+ | 4+ | 6 | 6 | N/A | D3 | 7 | 4+ | |
3. Ravager (1-2 wounds remaining) | 6" | 4+ | 5+ | 6 | 6 | N/A | 1 | 7 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bladevanes | Melee | Melee | +1 | -1 | 1 | - | |
Dark Lance | 36" | Heavy 1 | 8 | -4 | D3+3 | - |
Selections: As Detachment, Bladevanes, Disintegrator Cannon [5pts], Splinter racks [10pts]
Categories: Dedicated Transport, Vehicle, Transport, Fly, Raider, Faction: Drukhari, Faction: <Haemonculus Coven>, Faction: <Kabal>, Faction: <Wych Cult>, Faction: Kabal of the Obsidian Rose
Rules: Blade Artists, Power From Pain
Abilities: Explodes, Hovering, Night Shield, Open-topped, Splinter racks, Transport: Raider, Unit: 1. Raider (6+ wounds remaining), 2. Raider (3-5 wounds remaining), 3. Raider (1-2 wounds remaining), Weapon: Bladevanes, Disintegrator Cannon
Abilities | Description | Ref |
---|---|---|
Explodes | When this transport is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. | |
Hovering | Distances are always measured to and from this model's hull. | |
Night Shield | This model has a 5+ invulnerable save against ranged weapons. | |
Open-topped | In your Shooting phase, models embarked on this model can be selected to shoot with; measure distances and draw line of sight from any point on this transport when doing so. If this transport made a Normal Move, Advanced or Fell Back this turn, embarked models are considered to have done the same. While this transport is within Engagement Range of any enemy units, embarked units cannot shoot, except with Pistols. | |
Splinter racks | Each time a model embarked on this transport makes an attack with a Rapid Fire weapon, treat the target as being within half that weapon's range. |
Transport | Capacity | Ref |
---|---|---|
Raider | This model has a transport capacity of 11 DRUKHARI INFANTRY models. Each GROTESQUES model takes the space of two models. This model cannot transport SCOURGES or SKYBOARD models. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
1. Raider (6+ wounds remaining) | 14" | 4+ | 3+ | 6 | 6 | 10 | 3 | 7 | 4+ | |
2. Raider (3-5 wounds remaining) | 10" | 4+ | 4+ | 6 | 6 | N/A | D3 | 7 | 4+ | |
3. Raider (1-2 wounds remaining) | 6" | 4+ | 5+ | 6 | 6 | N/A | 1 | 7 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bladevanes | Melee | Melee | +1 | -1 | 1 | - | |
Disintegrator Cannon | 36" | Heavy 3 | 5 | -3 | 2 | - |
Blade Artists: Each time a model in this unit makes an attack with a melee weapon, on an unmodified wound roll of 6, improve the Armour Penetration characteristic of that attack by 1. (Codex: Drukhari)
Objective Secured: A player controls an objective marker if they have any models with this ability within range of that objective marker, even if there are more enemy models within range of that objective marker. If an enemy model within range of an objective marker also has this ability (or a similar ability), then the objective marker is controlled by the player who has the most models within range of that objective marker as normal. (Warhammer 40,000 Core Book p237)
Power From Pain:
Battle Round 1+ - Inured to Suffering: Models in this unit have a 6+ invulnerable save.
Battle Round 2+ - Eager to Flay: This unit is eligible to declare a charge in a turn in which they Advanced.
Battle Round 3+ - Flensing Fury: Each time a model in this unit makes a melee attack, add 1 to that attack's hit roll. If this unit has the VEHICLE or MONSTER keyword, it does not suffer the penalty incurred to its hit rolls for firing Heavy weapons at enemy units that are within Engagement Range of it.
Battle Round 4+ - Mantle of Agony: Models in this unit have a 5+ invulnerable save.
Battle Round 5+ - Emboldened by Bloodshed: Each time a Morale test is taken for this unit, it is automatically passed. If this unit's characteristics can change as it suffers damage, this unit is considered to have double the number of wounds remaining for the purposes of determining what those characteristics are.
(Codex: Drukhari)
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